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  1. Supernova pointing capabilities of DUNE

    The determination of the direction of a stellar core collapse via its neutrino emission is crucial for the identification of the progenitor for a multimessenger follow-up. A highly effective method of reconstructing supernova directions within the Deep Underground Neutrino Experiment (DUNE) is introduced. The supernova neutrino pointing resolution is studied by simulating and reconstructing electron-neutrino charged-current absorption on Ar 40 and elastic scattering of neutrinos on electrons. Procedures to reconstruct individual interactions, including a newly developed technique called “brems flipping,” as well as the burst direction from anmore » ensemble of interactions are described. Performance of the burst direction reconstruction is evaluated for supernovae happening at a distance of 10 kpc for a specific supernova burst flux model. The pointing resolution is found to be 3.4 degrees at 68% coverage for a perfect interaction-channel classification and a fiducial mass of 40 kton, and 6.6 degrees for a 10 kton fiducial mass respectively. Assuming a 4% rate of charged-current interactions being misidentified as elastic scattering, DUNE’s burst pointing resolution is found to be 4.3 degrees (8.7 degrees) at 68% coverage.« less
  2. A numerical solver for investigating the space charge effect on the electric field in liquid argon time projection chambers

    This paper reports the development of a numerical solver aimed to simulate the interaction between the space charge (i.e. ions) distribution and the electric field in liquid argon time projection chamber (LArTPC) detectors. The ion transport equation is solved by a time-accurate, cell-centered finite volume method and the electric potential equation by a continuous finite element method. The electric potential equation updates the electric field which provides the drift velocity to the ion transport equation. The ion transport equation updates the space charge density distribution which appears as the source term in the electric potential equation. The interaction between themore » space charge distribution and the electric field is numerically simulated within each physical time step. The convective velocity in the ion transport equation can include the background flow velocity in addition to the electric drift velocity. The numerical solver has been parallelized using the Message Passing Interface (MPI) library. Numerical tests show and verify the capability and accuracy of the current numerical solver. It is planned that the developed numerical solver, together with a Computational Fluid Dynamics (CFD) package which provides the flow velocity field, can be used to investigate the space charge effect on the electric field in large-scale particle detectors.« less
  3. Reconstruction of interactions in the ProtoDUNE-SP detector with Pandora

    The Pandora Software Development Kit and algorithm libraries provide pattern-recognition logic essential to the reconstruction of particle interactions in liquid argon time projection chamber detectors. Pandora is the primary event reconstruction software used at ProtoDUNE-SP, a prototype for the Deep Underground Neutrino Experiment far detector. ProtoDUNE-SP, located at CERN, is exposed to a charged-particle test beam. This paper gives an overview of the Pandora reconstruction algorithms and how they have been tailored for use at ProtoDUNE-SP. In complex events with numerous cosmic-ray and beam background particles, the simulated reconstruction and identification efficiency for triggered test-beam particles is above 80% formore » the majority of particle type and beam momentum combinations. Specifically, simulated 1 GeV/c charged pions and protons are correctly reconstructed and identified with efficiencies of 86.1$$\pm 0.6$$% and 84.1$$\pm 0.6$$%, respectively. The efficiencies measured for test-beam data are shown to be within 5% of those predicted by the simulation.« less
  4. Highly-parallelized simulation of a pixelated LArTPC on a GPU

    The rapid development of general-purpose computing ongraphics processing units (GPGPU) is allowing the implementationof highly-parallelized Monte Carlo simulation chains for particlephysics experiments. This technique is particularly suitable forthe simulation of a pixelated charge readout for time projectionchambers, given the large number of channels that this technologyemploys. Here we present the first implementation of a fullmicrophysical simulator of a liquid argon time projectionchamber (LArTPC) equipped with light readout and pixelated chargereadout, developed for the DUNE Near Detector. The software isimplemented with an end-to-end set of GPU-optimizedalgorithms. The algorithms have been written in Python andtranslated into CUDA kernels using Numba, a just-in-timemore » compilerfor a subset of Python and NumPy instructions. The GPUimplementation achieves a speed up of four orders of magnitudecompared with the equivalent CPU version. The simulation of thecurrent induced on 10^3 pixels takes around 1 ms on the GPU,compared with approximately 10 s on the CPU. The results of thesimulation are compared against data from a pixel-readout LArTPCprototype.« less

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"Tu, Shuang"

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